When can we start playing full time?
We’re currently in the early alpha stage of development. While several core systems are already up and running, we’re still hard at work building the first fully playable area. This early zone will offer a small but meaningful preview of the larger world and gameplay vision we’re bringing to life.
That said, a full release will take more time—we’re not quite there yet. However, we’re committed to keeping you in the loop with monthly updates, so be sure to follow our progress and stay connected.
In the meantime, feel free to jump into the alpha demo, explore what’s available, and share your feedback. Your input is incredibly valuable and helps shape the future of Eris Online. Thanks for being part of the journey!
Will Eris Online be playable on mobile in the future?
Yes! Mobile support is definitely part of our long-term roadmap. We know how convenient it is to play on the go, and we want Eris Online to be accessible across a wide range of devices.
That said, our current focus is on ensuring smooth and stable gameplay on laptops and PCs. Once we’ve nailed down the performance and user experience there, we’ll begin optimizing for mobile platforms. Stay tuned!
What content is available right now in the demo?
At this stage of development, the demo is focused on providing a very early slice of the game. Here’s what you can currently do:
Explore the Newbie Island Red Caye, the starting zone for all new players.
Fight monsters and level your character up to level 10.
Trade with basic merchants for essential items and gear.
Find random rare drops from monsters.
That’s it for now—but there’s a lot more in the works!
What features are coming in the future?
We’re planning big things for Eris Online. Here’s a glimpse of what’s on the horizon:
Territorial base building: Establish your own stronghold and expand it over time.
Resource sieging: Compete with other players or guilds to control valuable resources.
Guild warfare & politics: Form guilds, create alliances, and battle for dominance. The political layer will add rich, emergent gameplay driven by players.
New races and classes: More variety and unique playstyles to explore.
Interesting itemization system: Items come with unique stats, rarities, and modifiers that encourage experimentation and build diversity, rewarding players who explore and customize their gear.
The Main Area: Large, rich and open-world areas beyond Newbie Island with new zones, quests, and systems.
This is just the beginning, and your feedback during this phase helps shape the direction of development.
Have more questions? Visit the community forum to connect with the devs and other players!
Support Development on Patreon
If you like what we’re building, consider supporting Eris Online on Patreon! Your support helps us continue development and grow the world of Eris.
As a patron, you’ll receive exclusive in-game rewards, special titles, and permanent recognition as one of our founding supporters.