
Professions: An Overview
32 different combinations of archetypes and professions are possible. 20 distinct professions are planned.
Fighter
Warrior
- Role: Tank
- Weapon: Sword, Shield, Pole-Arm
- Armor: Heavy
- Special: None
Blade Master
- Role: Tank/Damage
- Weapon: Swords
- Armor: Medium
- Special: Dodge
Death Knight (Healer Hybrid)
- Role: Tank/Damage
- Weapon: Sword, Shield
- Armor: Heavy
- Special: Debuffs
Battle Mage (Mage Hybrid)
- Role: Tank/Damage
- Weapon: Blunt Weapons, Shield
- Armor: Heavy
- Special: Spells
Barbarian (Rogue Hybrid)
- Role: Tank/Damage
- Weapon: Axe
- Armor: Medium
- Special: Berserk (2x Damage taken and received)
Healer
Cleric
- Role: Healer
- Weapon: Blunt Weapons, Shield
- Armor: Medium
- Special: None
Druid
- Role: Healer
- Weapon: Axes, Shield
- Armor: Heavy
- Special: Buffs
Paladin (Fighter Hybrid)
- Role: Healer/Tank
- Weapon: Blunt Weapons (2H)
- Armor: Heavy
- Special: Heals
Enchanter (Mage Hybrid)
- Role: Healer/Damage
- Weapon: Wands
- Armor: Light
- Special: Pet
Monk (Rogue Hybrid)
- Role: Healer/Damage
- Weapon: Staff
- Armor: Light
- Special: Heals & Dodge
Mage
Necromancer
- Role: Damage
- Weapon: Staff
- Armor: Cloth
- Special: Unholy Damage Type
Wizard
- Role: Damage
- Weapon: Staff
- Armor: Cloth
- Special: Magic Damage Type
Warlock (Fighter Hybrid)
- Role: Damage/Tank
- Weapon: Sword, Shield
- Armor: Cloth/Medium
- Special: Mental Damage Type
Elementalist (Healer Hybrid)
- Role: Damage/Healer
- Weapon: Staff, Wand
- Armor: Cloth/Light
- Special: Fire/Ice/Lightning Damage Type
Demon Hunter (Rogue Hybrid)
- Role: Damage
- Weapon: Daggers
- Armor: Cloth/Light
- Special: Mana Damage
Rogue
Scout
- Role: Support
- Weapon: Bow
- Armor: Light
- Special: Detect Invisible
Thief
- Role: Damage
- Weapon: Daggers
- Armor: Light
- Special: Stealing
Hunter (Fighter Hybrid)
- Role: Damage
- Weapon: Spear
- Armor: Medium
- Special: Pet
Bard (Healer Hybrid)
- Role: Support
- Weapon: Instrument
- Armor: Light
- Special: Buffs
Assassin (Mage Hybrid)
- Role: Damage
- Weapon: Daggers
- Armor: Cloth/Light
- Special: Prevent Healing